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Design & motion system · v1

Mission control
on paper.

Every color, size and motion on the site comes from src/design/tokens.ts and src/design/motion.ts. Feature code may not hard-code values. npm run lint:tokens enforces it at build.

Color

Semantic roles, two themes. Contrast is computed live against paper; AA needs 4.5 for body text, 3 for large type and graphics.

--c-paper

Page background

#F3EEE4 · 1.00:1

--c-paper-raised

Cards, panels

#E9E2D3 · 1.12:1

--c-paper-sunk

Wells, code, inputs

#E2DACA · 1.20:1

--c-ink

Primary text and strokes

#1A1712 · 15.45:1

--c-ink-muted

Secondary text, labels (AA on paper)

#5C554A · 6.36:1

--c-ink-faint

Decorative only — never body text

#8F877A · 3.07:1

--c-signal

Accent for large type, lines, dots, focus

#D9481A · 3.71:1

--c-signal-ink

Accent for small text, primary button fill

#B23A12 · 5.18:1

--c-on-signal

Text on signal-ink fills

#F3EEE4 · 1.00:1

--c-teal

Secondary data series, live states

#1F5F5B · 6.38:1

--c-rule

Hairlines and borders

rgba(26, 23, 18, 0.14)

--c-grid

Drafting grid, minor

rgba(26, 23, 18, 0.055)

--c-grid-major

Drafting grid, major

rgba(26, 23, 18, 0.09)

--c-vellum

Translucent panels (chat, nav)

rgba(243, 238, 228, 0.94)

--c-scrim

Overlay behind dialogs

rgba(26, 23, 18, 0.35)

--c-glow

Dark-mode bloom on emphasis

rgba(217, 72, 26, 0.0)

--c-focus

Focus ring

#D9481A · 3.71:1

--c-term-bg

Terminal surface (always dark)

#0E0C0A · 16.88:1

--c-term-ink

Terminal text

#EFE8DA · 1.05:1

--c-term-accent

Terminal prompt and input echo

#FF6B3D · 2.45:1

Typography

Bricolage Grotesque (display), Instrument Sans (text), JetBrains Mono (data). Fluid scale: ratio 1.2 → 1.333 between 360 and 1440px.

step 8Mission Log DG-01
step 7Mission Log DG-01
step 6Mission Log DG-01
step 5Mission Log DG-01
step 4Mission Log DG-01
step 3Mission Log DG-01
step 2Multi-agent systems, RAG pipelines and applied ML.
step 1Multi-agent systems, RAG pipelines and applied ML.
step 0Multi-agent systems, RAG pipelines and applied ML.
step -1Multi-agent systems, RAG pipelines and applied ML.
step -2Multi-agent systems, RAG pipelines and applied ML.

Aa

display · 800 · -0.035em

Aa

text · 400–700

Aa

mono · 0.02em

Space, radius, elevation, blur, z-index, breakpoints

--sp-00
--sp-10.25rem
--sp-20.5rem
--sp-30.75rem
--sp-41rem
--sp-51.5rem
--sp-62rem
--sp-73rem
--sp-84rem
--sp-96rem
--sp-108rem
--sp-gutterclamp(1rem, 0.6rem + 2vw, 2.5rem)
--sp-sectionclamp(5rem, 3rem + 8vw, 11rem)

none

xs

sm

md

lg

xl

pill

flat
paper
lifted
overlay
blur sm
blur md
blur lg

z: base 0 · raised 10 · sticky 40 · nav 50 · orb 60 · overlay 70 · modal 80 · cursor 90 · boot 100
breakpoints: sm 480px · md 768px · lg 1024px · xl 1280px · 2xl 1536px

Motion tokens

Durations and easings. Click a curve to replay it. Meanings: entrance = ease.out, exit = ease.in, transition = ease.inOut, drawing = ease.plot.

instant · 80ms
fast · 160ms
base · 240ms
slow · 420ms
slower · 700ms
cinematic · 1200ms

Springs

Physics for feedback and panels. Pick a token, then tune it to feel the difference.

stagger: char 20ms · word 40ms · item 80ms · card 140ms — distance: entrance 24 · emphasisScale 1.04 · pressScale 0.96 · parallax 80 · tilt 8 · magnetic 0.35

<Reveal>

Entrance: rise + fade when scrolled into view. Reduced motion → 150ms crossfade.

item 1
item 2
item 3

<Reveal y={24} duration="slow" delay={i * stagger.item}>

<SplitText>

Units rise out of clipped lines. Screen readers get the intact string; animated spans are aria-hidden.

Kinetic type, accessible.

<Magnetic>

Pulls toward the pointer. Mouse only; inert on touch and under reduced motion.

<Parallax>

Layers drift against page scroll. Scroll the page to see the three layers separate.

BACK
MID
FRONT

<CountUp>

Counts when visible. Assistive tech reads only the final value.

87%

<ScrollScene>

Pins a section with position: sticky and exposes 0→1 scroll progress as a MotionValue (works with Lenis, native and touch scrolling). The hero uses it to collapse the constellation; below, the same progress drives the SVG fallback while you scroll.

<ScrollScene length={1.3}>{(progress) => <Constellation progress={progress} />}</ScrollScene>

<Marquee>

Infinite ribbon; pauses on hover/focus; static when reduced.

LangGraph ✦RAG ✦MCP ✦Kafka ✦RoBERTa ✦SARIMAX ✦
reverse

<TiltCard>

Tilts toward the pointer with a moving glare. Flat on touch and reduced motion.

QUERY-87

Text-to-SQL Copilot

87%

<GlowCursor>

A reticle that reacts to content: data-cursor="link" grows it, data-cursor-label adds a word. Inputs keep the native caret. Mouse + full motion only.

hover → “Open”hover → “Ask”hover → “PDF”hover → “Drag”

<PageTransition>

Client navigations feed a new sheet: an ink wipe clears upward while content settles. Never runs on the first load (protects LCP).

See it on the showcase site

<Skeleton>

Loading placeholder for the 3D scene and chat. Shimmer stops under reduced motion.

Controls

Buttons carry spring press feedback (scale 0.96) and cursor labels. Toggles use Radix semantics.

defaultsignaltealsolid